feat(#8): modularizing
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11 changed files with 271 additions and 94 deletions
47
modules/game-objects/map-management.js
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47
modules/game-objects/map-management.js
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import { GameObject } from "./game-object.js";
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import { Map } from "./map.js";
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export class MapManagement extends GameObject {
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constructor({ maps = [] }) {
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super();
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this.gameObjects = maps.map((item) => new Map(item));
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this.elementsId = this.gameObjects.map((item) => item.elementId);
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}
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get selected() {
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return this.gameObjects.find((item) => item.selected);
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}
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set selected(name) {
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this.gameObjects.forEach((item) => {
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item.selected = item.name === name;
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});
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}
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update(delta) {
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this.gameObjects.forEach((item) => {
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if (item.selected) {
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item.update(delta);
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}
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});
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}
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render(ctx) {
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this.gameObjects.forEach((item) => {
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if (item.selected) {
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item.render(ctx);
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}
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});
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}
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onMouseClick(elementId) {
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if (
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!this.elementsId.includes(elementId) ||
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this.selected.elementId === elementId
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) {
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return;
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}
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const map = this.gameObjects.find((item) => item.elementId === elementId);
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this.selected = map.name;
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}
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}
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