import { GameObject } from "./game-object.js"; export class FpsCounter extends GameObject { constructor({ debug = false }) { super({ debug }); this.fps = 0; } update(delta) { this.fps = Math.floor(1 / delta); } render(ctx) { if (!this.debug) { return; } ctx.fillStyle = "Red"; ctx.font = "normal 12pt Arial"; ctx.fillText(this.fps + " fps", 5, 15); } }