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c582f2004e
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feat: migrate JavaScript files to TypeScript, enhancing type safety and maintainability across the codebase
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2026-01-06 21:51:00 -05:00 |
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3db2bb9160
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refactor: centralize system names, component types, entity types, and animation states into a new Constants module.
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2026-01-06 18:58:12 -05:00 |
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e9db84abd1
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feat: introduce VFXSystem to centralize visual effect management and rendering, migrating absorption effects from UISystem and AbsorptionSystem.
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2026-01-06 18:56:20 -05:00 |
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86c1c3bc59
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feat: Move player stats and skill progress display from active HUD to the paused menu, removing minor HUD elements and consolidating evolution details into the stats display.
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2026-01-06 17:25:34 -05:00 |
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cf04677511
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feat: Implement pixel-art rendering with new level loading, tile maps, palettes, and pixel fonts, alongside a game over screen.
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2026-01-06 17:21:15 -05:00 |
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4a4fa05ce4
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feat: add poc
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2026-01-06 14:02:09 -05:00 |
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