Commit graph

9 commits

Author SHA1 Message Date
c859e20ffc feat: implement Camera system and component for improved viewport management and player tracking
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2026-01-07 01:25:56 -05:00
5a24d6a2af feat: refactor audio management by introducing setup functions for music and sound effects, enhancing modularity and maintainability
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2026-01-06 23:58:26 -05:00
2213f64e60 feat: implement Music and SoundEffects systems for enhanced audio management, including background music and sound effects playback
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2026-01-06 23:25:33 -05:00
c582f2004e feat: migrate JavaScript files to TypeScript, enhancing type safety and maintainability across the codebase 2026-01-06 21:51:00 -05:00
3db2bb9160 refactor: centralize system names, component types, entity types, and animation states into a new Constants module. 2026-01-06 18:58:12 -05:00
e9db84abd1 feat: introduce VFXSystem to centralize visual effect management and rendering, migrating absorption effects from UISystem and AbsorptionSystem. 2026-01-06 18:56:20 -05:00
86c1c3bc59 feat: Move player stats and skill progress display from active HUD to the paused menu, removing minor HUD elements and consolidating evolution details into the stats display. 2026-01-06 17:25:34 -05:00
cf04677511 feat: Implement pixel-art rendering with new level loading, tile maps, palettes, and pixel fonts, alongside a game over screen. 2026-01-06 17:21:15 -05:00
4a4fa05ce4 feat: add poc 2026-01-06 14:02:09 -05:00