import { SlimeGun } from './skills/WaterGun.js'; // File still named WaterGun.js but class is SlimeGun import { FireBreath } from './skills/FireBreath.js'; import { Pounce } from './skills/Pounce.js'; import { StealthMode } from './skills/StealthMode.js'; /** * Registry for all skills in the game */ export class SkillRegistry { static skills = new Map(); static { // Register all skills this.register(new SlimeGun()); this.register(new FireBreath()); this.register(new Pounce()); this.register(new StealthMode()); } static register(skill) { this.skills.set(skill.id, skill); } static get(id) { return this.skills.get(id); } static getAll() { return Array.from(this.skills.values()); } static has(id) { return this.skills.has(id); } }