slime/src
2026-01-06 17:25:34 -05:00
..
components feat: Implement pixel-art rendering with new level loading, tile maps, palettes, and pixel fonts, alongside a game over screen. 2026-01-06 17:21:15 -05:00
core feat: Implement pixel-art rendering with new level loading, tile maps, palettes, and pixel fonts, alongside a game over screen. 2026-01-06 17:21:15 -05:00
items feat: Implement pixel-art rendering with new level loading, tile maps, palettes, and pixel fonts, alongside a game over screen. 2026-01-06 17:21:15 -05:00
skills feat: Implement pixel-art rendering with new level loading, tile maps, palettes, and pixel fonts, alongside a game over screen. 2026-01-06 17:21:15 -05:00
systems feat: Move player stats and skill progress display from active HUD to the paused menu, removing minor HUD elements and consolidating evolution details into the stats display. 2026-01-06 17:25:34 -05:00
world feat: Implement pixel-art rendering with new level loading, tile maps, palettes, and pixel fonts, alongside a game over screen. 2026-01-06 17:21:15 -05:00
GameConfig.js feat: Implement pixel-art rendering with new level loading, tile maps, palettes, and pixel fonts, alongside a game over screen. 2026-01-06 17:21:15 -05:00
main.js feat: Implement pixel-art rendering with new level loading, tile maps, palettes, and pixel fonts, alongside a game over screen. 2026-01-06 17:21:15 -05:00