feat: Implement game UI and state management
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- Added start menu, pause menu, and game over screens to enhance user experience. - Introduced UISystem to manage UI state transitions and visibility. - Updated Game class to handle game state (menu, playing, paused, game over). - Integrated CameraSystem for improved camera control and screen shake effects. - Added new components for collision handling, scoring, and game state management. - Refactored sound management to separate background music handling. This update significantly improves the game's UI and overall gameplay flow.
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14 changed files with 1467 additions and 751 deletions
64
index.html
64
index.html
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@ -41,29 +41,43 @@
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0%, 100% { transform: translateX(-50%) scale(1); }
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50% { transform: translateX(-50%) scale(1.2); }
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}
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#gameOver {
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#startMenu, #pauseMenu, #gameOver {
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position: absolute;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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background: rgba(0,0,0,0.8);
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padding: 40px;
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background: rgba(0,0,0,0.9);
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padding: 50px;
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border-radius: 20px;
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text-align: center;
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color: white;
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display: none;
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z-index: 200;
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min-width: 400px;
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box-shadow: 0 10px 40px rgba(0,0,0,0.5);
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}
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#gameOver h1 {
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#startMenu {
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display: block;
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}
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#pauseMenu, #gameOver {
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display: none;
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}
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#startMenu h1, #pauseMenu h1, #gameOver h1 {
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font-size: 48px;
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margin-bottom: 20px;
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color: #4CAF50;
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}
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#pauseMenu h1 {
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color: #FFA500;
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}
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#gameOver h1 {
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color: #ff6b6b;
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}
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#gameOver p {
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font-size: 24px;
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#startMenu p, #pauseMenu p, #gameOver p {
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font-size: 20px;
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margin-bottom: 30px;
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line-height: 1.6;
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}
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#restartBtn {
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#startMenu button, #pauseMenu button, #restartBtn {
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background: #4CAF50;
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border: none;
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color: white;
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@ -72,11 +86,18 @@
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border-radius: 10px;
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cursor: pointer;
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transition: all 0.3s;
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margin: 10px;
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}
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#restartBtn:hover {
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#startMenu button:hover, #pauseMenu button:hover, #restartBtn:hover {
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background: #45a049;
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transform: scale(1.1);
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}
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#pauseMenu button.resumeBtn {
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background: #2196F3;
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}
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#pauseMenu button.resumeBtn:hover {
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background: #1976D2;
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}
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#instructions {
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position: absolute;
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bottom: 20px;
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@ -153,7 +174,7 @@
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</style>
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</head>
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<body>
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<div id="ui">
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<div id="ui" style="display: none;">
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<div>Score: <span id="score">0</span></div>
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<div>High Score: <span id="highScore">0</span></div>
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<div>Health: <span id="health">100</span></div>
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@ -171,6 +192,25 @@
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<div><span class="label">Entities:</span> <span id="entityCount">0</span></div>
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</div>
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<div id="startMenu">
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<h1>🎮 Coin Collector</h1>
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<p>Collect coins, avoid obstacles, and survive as long as you can!</p>
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<p style="font-size: 16px; opacity: 0.8; margin-top: 20px;">
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<strong>Controls:</strong><br>
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WASD or Arrow Keys to move<br>
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Touch and drag (mobile)<br>
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ESC or P to pause
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</p>
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<button id="startBtn">Start Game</button>
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</div>
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<div id="pauseMenu">
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<h1>⏸️ Paused</h1>
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<p>Game is paused</p>
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<button class="resumeBtn" id="resumeBtn">Resume</button>
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<button id="pauseMenuBtn">Main Menu</button>
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</div>
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<div id="gameOver">
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<h1>Game Over!</h1>
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<p id="newHighScore" style="display: none; color: #FFD700; font-size: 28px; margin-bottom: 10px;">🏆 New High Score! 🏆</p>
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@ -178,9 +218,9 @@
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<button id="restartBtn">Play Again</button>
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</div>
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<div id="instructions">
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<div id="instructions" style="display: none;">
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<p><strong>Controls:</strong> WASD or Arrow Keys to move | Touch and drag to move (mobile) | Collect yellow coins | Avoid red obstacles!</p>
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<p style="margin-top: 5px; font-size: 11px; opacity: 0.7;">Press "T" to toggle performance monitor | Press "M" to toggle sound</p>
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<p style="margin-top: 5px; font-size: 11px; opacity: 0.7;">Press "T" to toggle performance monitor | Press "M" to toggle sound | Press "ESC" or "P" to pause</p>
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</div>
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<script type="module">
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