Feature/Gameloop enhancements #17
2 changed files with 12 additions and 1 deletions
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@ -9,6 +9,13 @@ server {
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try_files $uri $uri/ =404;
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}
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# Prevent caching of version.json
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location = /version.json {
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add_header Cache-Control "no-cache, no-store, must-revalidate";
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add_header Pragma "no-cache";
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add_header Expires "0";
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}
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# Enable gzip compression
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gzip on;
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gzip_types text/html text/css application/javascript;
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@ -509,7 +509,11 @@ export class Game {
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}
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loadVersion() {
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fetch('/version.json')
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// Add cache-busting query parameter to ensure fresh version data
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const cacheBuster = `?t=${Date.now()}`;
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fetch(`/version.json${cacheBuster}`, {
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cache: 'no-store'
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})
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.then(response => {
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if (response.ok) {
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return response.json();
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