Hotfix/Cache busting #20

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jusemon merged 1 commit from hotfix/cache-busting into main 2025-11-26 19:24:26 -05:00
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@ -1,229 +1,245 @@
<!DOCTYPE html> <!DOCTYPE html>
<html lang="en"> <html lang="en">
<head> <head>
<meta charset="UTF-8"> <meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>3D Coin Collector Game</title> <title>3D Coin Collector Game</title>
<style> <style>
* { * {
margin: 0; margin: 0;
padding: 0; padding: 0;
box-sizing: border-box; box-sizing: border-box;
}
body {
overflow: hidden;
font-family: "Arial", sans-serif;
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
}
#ui {
position: absolute;
top: 20px;
left: 20px;
color: white;
font-size: 24px;
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5);
z-index: 100;
}
#combo {
position: absolute;
top: 100px;
left: 50%;
transform: translateX(-50%);
color: #ffd700;
font-size: 32px;
font-weight: bold;
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8);
z-index: 100;
display: none;
animation: comboPulse 0.5s ease-in-out;
}
@keyframes comboPulse {
0%,
100% {
transform: translateX(-50%) scale(1);
} }
body { 50% {
overflow: hidden; transform: translateX(-50%) scale(1.2);
font-family: 'Arial', sans-serif;
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
} }
#ui { }
position: absolute; #startMenu,
top: 20px; #pauseMenu,
left: 20px; #gameOver {
color: white; position: absolute;
font-size: 24px; top: 50%;
text-shadow: 2px 2px 4px rgba(0,0,0,0.5); left: 50%;
z-index: 100; transform: translate(-50%, -50%);
} background: rgba(0, 0, 0, 0.9);
#combo { padding: 50px;
position: absolute; border-radius: 20px;
top: 100px; text-align: center;
left: 50%; color: white;
transform: translateX(-50%); z-index: 200;
color: #FFD700; min-width: 400px;
font-size: 32px; box-shadow: 0 10px 40px rgba(0, 0, 0, 0.5);
font-weight: bold; }
text-shadow: 2px 2px 4px rgba(0,0,0,0.8); #startMenu {
z-index: 100; display: block;
display: none; }
animation: comboPulse 0.5s ease-in-out; #pauseMenu,
} #gameOver {
@keyframes comboPulse { display: none;
0%, 100% { transform: translateX(-50%) scale(1); } }
50% { transform: translateX(-50%) scale(1.2); } #startMenu h1,
} #pauseMenu h1,
#startMenu, #pauseMenu, #gameOver { #gameOver h1 {
position: absolute; font-size: 48px;
top: 50%; margin-bottom: 20px;
left: 50%; color: #4caf50;
transform: translate(-50%, -50%); }
background: rgba(0,0,0,0.9); #pauseMenu h1 {
padding: 50px; color: #ffa500;
border-radius: 20px; }
text-align: center; #gameOver h1 {
color: white; color: #ff6b6b;
z-index: 200; }
min-width: 400px; #startMenu p,
box-shadow: 0 10px 40px rgba(0,0,0,0.5); #pauseMenu p,
} #gameOver p {
#startMenu { font-size: 20px;
display: block; margin-bottom: 30px;
} line-height: 1.6;
#pauseMenu, #gameOver { }
display: none; #startMenu button,
} #pauseMenu button,
#startMenu h1, #pauseMenu h1, #gameOver h1 { #restartBtn {
font-size: 48px; background: #4caf50;
margin-bottom: 20px; border: none;
color: #4CAF50; color: white;
} padding: 15px 40px;
#pauseMenu h1 { font-size: 20px;
color: #FFA500; border-radius: 10px;
} cursor: pointer;
#gameOver h1 { transition: all 0.3s;
color: #ff6b6b; margin: 10px;
} }
#startMenu p, #pauseMenu p, #gameOver p { #startMenu button:hover,
font-size: 20px; #pauseMenu button:hover,
margin-bottom: 30px; #restartBtn:hover {
line-height: 1.6; background: #45a049;
} transform: scale(1.1);
#startMenu button, #pauseMenu button, #restartBtn { }
background: #4CAF50; #pauseMenu button.resumeBtn {
border: none; background: #2196f3;
color: white; }
padding: 15px 40px; #pauseMenu button.resumeBtn:hover {
font-size: 20px; background: #1976d2;
border-radius: 10px; }
cursor: pointer; #instructions {
transition: all 0.3s; position: absolute;
margin: 10px; bottom: 20px;
} left: 50%;
#startMenu button:hover, #pauseMenu button:hover, #restartBtn:hover { transform: translateX(-50%);
background: #45a049; color: white;
transform: scale(1.1); text-align: center;
} text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5);
#pauseMenu button.resumeBtn { }
background: #2196F3; #version {
} position: absolute;
#pauseMenu button.resumeBtn:hover { top: 20px;
background: #1976D2; right: 20px;
color: rgba(255, 255, 255, 0.7);
font-size: 14px;
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5);
z-index: 100;
font-family: "Courier New", monospace;
}
#soundStatus {
display: none;
position: absolute;
top: 20px;
right: 90px;
background: rgba(0, 0, 0, 0.7);
border: 2px solid white;
color: white;
font-size: 24px;
padding: 10px 15px;
border-radius: 10px;
cursor: pointer;
z-index: 100;
font-family: Arial, sans-serif;
transition: all 0.2s;
user-select: none;
}
#soundStatus:hover {
background: rgba(0, 0, 0, 0.9);
transform: scale(1.1);
}
#soundStatus:active {
transform: scale(0.95);
}
#pauseBtn {
display: none;
position: absolute;
top: 20px;
right: 20px;
background: rgba(0, 0, 0, 0.7);
border: 2px solid white;
color: white;
font-size: 24px;
padding: 10px 15px;
border-radius: 10px;
cursor: pointer;
z-index: 100;
font-family: Arial, sans-serif;
transition: all 0.2s;
}
#pauseBtn:hover {
background: rgba(0, 0, 0, 0.9);
transform: scale(1.1);
}
#pauseBtn:active {
transform: scale(0.95);
}
/* Show buttons when game is active */
@media (max-width: 768px) {
#pauseBtn {
display: block;
} }
}
#perfMonitor {
position: absolute;
top: 60px;
right: 20px;
background: rgba(0, 0, 0, 0.7);
padding: 10px;
border-radius: 5px;
color: #00ff00;
font-size: 12px;
font-family: "Courier New", monospace;
z-index: 100;
display: none;
min-width: 120px;
}
#perfMonitor.visible {
display: block;
}
#perfMonitor .label {
color: #888;
}
@media (max-width: 768px) {
#instructions { #instructions {
position: absolute; font-size: 14px;
bottom: 20px;
left: 50%;
transform: translateX(-50%);
color: white;
text-align: center;
text-shadow: 2px 2px 4px rgba(0,0,0,0.5);
} }
#version { #version {
position: absolute; font-size: 12px;
top: 20px; top: 10px;
right: 20px; right: 10px;
color: rgba(255, 255, 255, 0.7);
font-size: 14px;
text-shadow: 2px 2px 4px rgba(0,0,0,0.5);
z-index: 100;
font-family: 'Courier New', monospace;
} }
#soundStatus { #soundStatus {
display: none; top: 10px;
position: absolute; right: 80px;
top: 20px; font-size: 20px;
right: 90px; padding: 8px 12px;
background: rgba(0,0,0,0.7);
border: 2px solid white;
color: white;
font-size: 24px;
padding: 10px 15px;
border-radius: 10px;
cursor: pointer;
z-index: 100;
font-family: Arial, sans-serif;
transition: all 0.2s;
user-select: none;
}
#soundStatus:hover {
background: rgba(0,0,0,0.9);
transform: scale(1.1);
}
#soundStatus:active {
transform: scale(0.95);
} }
#pauseBtn { #pauseBtn {
display: none; top: 10px;
position: absolute; right: 10px;
top: 20px; font-size: 20px;
right: 20px; padding: 8px 12px;
background: rgba(0,0,0,0.7);
border: 2px solid white;
color: white;
font-size: 24px;
padding: 10px 15px;
border-radius: 10px;
cursor: pointer;
z-index: 100;
font-family: Arial, sans-serif;
transition: all 0.2s;
}
#pauseBtn:hover {
background: rgba(0,0,0,0.9);
transform: scale(1.1);
}
#pauseBtn:active {
transform: scale(0.95);
}
/* Show buttons when game is active */
@media (max-width: 768px) {
#pauseBtn {
display: block;
}
} }
#perfMonitor { #perfMonitor {
position: absolute; top: 40px;
top: 60px; right: 10px;
right: 20px; font-size: 11px;
background: rgba(0, 0, 0, 0.7);
padding: 10px;
border-radius: 5px;
color: #00ff00;
font-size: 12px;
font-family: 'Courier New', monospace;
z-index: 100;
display: none;
min-width: 120px;
}
#perfMonitor.visible {
display: block;
}
#perfMonitor .label {
color: #888;
}
@media (max-width: 768px) {
#instructions {
font-size: 14px;
}
#version {
font-size: 12px;
top: 10px;
right: 10px;
}
#soundStatus {
top: 10px;
right: 80px;
font-size: 20px;
padding: 8px 12px;
}
#pauseBtn {
top: 10px;
right: 10px;
font-size: 20px;
padding: 8px 12px;
}
#perfMonitor {
top: 40px;
right: 10px;
font-size: 11px;
}
} }
}
</style> </style>
</head> </head>
<body> <body>
<div id="ui" style="display: none;"> <div id="ui" style="display: none">
<div>Score: <span id="score">0</span></div> <div>Score: <span id="score">0</span></div>
<div>High Score: <span id="highScore">0</span></div> <div>High Score: <span id="highScore">0</span></div>
<div>Health: <span id="health">100</span></div> <div>Health: <span id="health">100</span></div>
</div> </div>
<div id="combo">1x COMBO!</div> <div id="combo">1x COMBO!</div>
@ -235,55 +251,96 @@
<button id="pauseBtn" title="Pause Game">⏸️</button> <button id="pauseBtn" title="Pause Game">⏸️</button>
<div id="perfMonitor"> <div id="perfMonitor">
<div><span class="label">FPS:</span> <span id="fps">60</span></div> <div><span class="label">FPS:</span> <span id="fps">60</span></div>
<div><span class="label">Frame:</span> <span id="frameTime">16.7</span>ms</div> <div>
<div><span class="label">Entities:</span> <span id="entityCount">0</span></div> <span class="label">Frame:</span> <span id="frameTime">16.7</span>ms
</div>
<div>
<span class="label">Entities:</span> <span id="entityCount">0</span>
</div>
</div> </div>
<div id="startMenu"> <div id="startMenu">
<h1>🎮 Coin Collector</h1> <h1>🎮 Coin Collector</h1>
<p>Collect coins, avoid obstacles, and survive as long as you can!</p> <p>Collect coins, avoid obstacles, and survive as long as you can!</p>
<p style="font-size: 16px; opacity: 0.8; margin-top: 20px;"> <p style="font-size: 16px; opacity: 0.8; margin-top: 20px">
<strong>Controls:</strong><br> <strong>Controls:</strong><br />
WASD or Arrow Keys to move<br> WASD or Arrow Keys to move<br />
Touch and drag (mobile)<br> Touch and drag (mobile)<br />
ESC or P to pause ESC or P to pause
</p> </p>
<button id="startBtn">Start Game</button> <button id="startBtn">Start Game</button>
</div> </div>
<div id="pauseMenu"> <div id="pauseMenu">
<h1>⏸️ Paused</h1> <h1>⏸️ Paused</h1>
<p>Game is paused</p> <p>Game is paused</p>
<button class="resumeBtn" id="resumeBtn">Resume</button> <button class="resumeBtn" id="resumeBtn">Resume</button>
<button id="pauseMenuBtn">Main Menu</button> <button id="pauseMenuBtn">Main Menu</button>
</div> </div>
<div id="gameOver"> <div id="gameOver">
<h1>Game Over!</h1> <h1>Game Over!</h1>
<p id="newHighScore" style="display: none; color: #FFD700; font-size: 28px; margin-bottom: 10px;">🏆 New High Score! 🏆</p> <p
<p>Final Score: <span id="finalScore">0</span></p> id="newHighScore"
<button id="restartBtn">Play Again</button> style="
display: none;
color: #ffd700;
font-size: 28px;
margin-bottom: 10px;
"
>
🏆 New High Score! 🏆
</p>
<p>Final Score: <span id="finalScore">0</span></p>
<button id="restartBtn">Play Again</button>
</div> </div>
<div id="instructions" style="display: none;"> <div id="instructions" style="display: none">
<p><strong>Controls:</strong> WASD or Arrow Keys to move | Touch and drag to move (mobile) | Collect yellow coins | Avoid red obstacles!</p> <p>
<p style="margin-top: 5px; font-size: 11px; opacity: 0.7;">Press "T" to toggle performance monitor | Press "M" to toggle sound | Press "ESC" or "P" to pause</p> <strong>Controls:</strong> WASD or Arrow Keys to move | Touch and drag
to move (mobile) | Collect yellow coins | Avoid red obstacles!
</p>
<p style="margin-top: 5px; font-size: 11px; opacity: 0.7">
Press "T" to toggle performance monitor | Press "M" to toggle sound |
Press "ESC" or "P" to pause
</p>
</div> </div>
<script type="module"> <script type="module">
// Import Three.js from CDN // Import Three.js from CDN
import * as THREE from 'https://cdn.jsdelivr.net/npm/three@0.181.2/build/three.module.js'; import * as THREE from "https://cdn.jsdelivr.net/npm/three@0.181.2/build/three.module.js";
// Make THREE globally available for our modules // Make THREE globally available for our modules
window.THREE = THREE; window.THREE = THREE;
// Load the game after THREE is loaded // Load version for cache busting
import('./src/main.js').catch(err => { async function loadGame() {
console.error('Failed to load game:', err); try {
}); // Try to get version from version.json for cache busting
const versionResponse = await fetch(`/version.json?t=${Date.now()}`, {
cache: "no-store",
});
let cacheBuster = `?t=${Date.now()}`;
if (versionResponse.ok) {
const versionData = await versionResponse.json();
if (versionData.version) {
// Use version for cache busting (more reliable than timestamp)
cacheBuster = `?v=${versionData.version}`;
}
}
// Load the game with cache busting
await import(`./src/main.js${cacheBuster}`);
} catch (err) {
console.error("Failed to load game:", err);
}
}
// Load the game after THREE is loaded
loadGame();
</script> </script>
</body> </body>
</html> </html>