threejs-test/index.html
Juan Sebastian Montoya c4466ae7e6
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Hotfix/Cache busting (#20)
Reviewed-on: #20
Co-authored-by: Juan Sebastian Montoya <juansmm@outlook.com>
Co-committed-by: Juan Sebastian Montoya <juansmm@outlook.com>
2025-11-26 19:24:25 -05:00

346 lines
8.9 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>3D Coin Collector Game</title>
<style>
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
overflow: hidden;
font-family: "Arial", sans-serif;
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
}
#ui {
position: absolute;
top: 20px;
left: 20px;
color: white;
font-size: 24px;
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5);
z-index: 100;
}
#combo {
position: absolute;
top: 100px;
left: 50%;
transform: translateX(-50%);
color: #ffd700;
font-size: 32px;
font-weight: bold;
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8);
z-index: 100;
display: none;
animation: comboPulse 0.5s ease-in-out;
}
@keyframes comboPulse {
0%,
100% {
transform: translateX(-50%) scale(1);
}
50% {
transform: translateX(-50%) scale(1.2);
}
}
#startMenu,
#pauseMenu,
#gameOver {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
background: rgba(0, 0, 0, 0.9);
padding: 50px;
border-radius: 20px;
text-align: center;
color: white;
z-index: 200;
min-width: 400px;
box-shadow: 0 10px 40px rgba(0, 0, 0, 0.5);
}
#startMenu {
display: block;
}
#pauseMenu,
#gameOver {
display: none;
}
#startMenu h1,
#pauseMenu h1,
#gameOver h1 {
font-size: 48px;
margin-bottom: 20px;
color: #4caf50;
}
#pauseMenu h1 {
color: #ffa500;
}
#gameOver h1 {
color: #ff6b6b;
}
#startMenu p,
#pauseMenu p,
#gameOver p {
font-size: 20px;
margin-bottom: 30px;
line-height: 1.6;
}
#startMenu button,
#pauseMenu button,
#restartBtn {
background: #4caf50;
border: none;
color: white;
padding: 15px 40px;
font-size: 20px;
border-radius: 10px;
cursor: pointer;
transition: all 0.3s;
margin: 10px;
}
#startMenu button:hover,
#pauseMenu button:hover,
#restartBtn:hover {
background: #45a049;
transform: scale(1.1);
}
#pauseMenu button.resumeBtn {
background: #2196f3;
}
#pauseMenu button.resumeBtn:hover {
background: #1976d2;
}
#instructions {
position: absolute;
bottom: 20px;
left: 50%;
transform: translateX(-50%);
color: white;
text-align: center;
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5);
}
#version {
position: absolute;
top: 20px;
right: 20px;
color: rgba(255, 255, 255, 0.7);
font-size: 14px;
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5);
z-index: 100;
font-family: "Courier New", monospace;
}
#soundStatus {
display: none;
position: absolute;
top: 20px;
right: 90px;
background: rgba(0, 0, 0, 0.7);
border: 2px solid white;
color: white;
font-size: 24px;
padding: 10px 15px;
border-radius: 10px;
cursor: pointer;
z-index: 100;
font-family: Arial, sans-serif;
transition: all 0.2s;
user-select: none;
}
#soundStatus:hover {
background: rgba(0, 0, 0, 0.9);
transform: scale(1.1);
}
#soundStatus:active {
transform: scale(0.95);
}
#pauseBtn {
display: none;
position: absolute;
top: 20px;
right: 20px;
background: rgba(0, 0, 0, 0.7);
border: 2px solid white;
color: white;
font-size: 24px;
padding: 10px 15px;
border-radius: 10px;
cursor: pointer;
z-index: 100;
font-family: Arial, sans-serif;
transition: all 0.2s;
}
#pauseBtn:hover {
background: rgba(0, 0, 0, 0.9);
transform: scale(1.1);
}
#pauseBtn:active {
transform: scale(0.95);
}
/* Show buttons when game is active */
@media (max-width: 768px) {
#pauseBtn {
display: block;
}
}
#perfMonitor {
position: absolute;
top: 60px;
right: 20px;
background: rgba(0, 0, 0, 0.7);
padding: 10px;
border-radius: 5px;
color: #00ff00;
font-size: 12px;
font-family: "Courier New", monospace;
z-index: 100;
display: none;
min-width: 120px;
}
#perfMonitor.visible {
display: block;
}
#perfMonitor .label {
color: #888;
}
@media (max-width: 768px) {
#instructions {
font-size: 14px;
}
#version {
font-size: 12px;
top: 10px;
right: 10px;
}
#soundStatus {
top: 10px;
right: 80px;
font-size: 20px;
padding: 8px 12px;
}
#pauseBtn {
top: 10px;
right: 10px;
font-size: 20px;
padding: 8px 12px;
}
#perfMonitor {
top: 40px;
right: 10px;
font-size: 11px;
}
}
</style>
</head>
<body>
<div id="ui" style="display: none">
<div>Score: <span id="score">0</span></div>
<div>High Score: <span id="highScore">0</span></div>
<div>Health: <span id="health">100</span></div>
</div>
<div id="combo">1x COMBO!</div>
<div id="version">v<span id="versionNumber">-</span></div>
<div id="soundStatus" title="Sound ON (Press M to mute)">🔊</div>
<button id="pauseBtn" title="Pause Game">⏸️</button>
<div id="perfMonitor">
<div><span class="label">FPS:</span> <span id="fps">60</span></div>
<div>
<span class="label">Frame:</span> <span id="frameTime">16.7</span>ms
</div>
<div>
<span class="label">Entities:</span> <span id="entityCount">0</span>
</div>
</div>
<div id="startMenu">
<h1>🎮 Coin Collector</h1>
<p>Collect coins, avoid obstacles, and survive as long as you can!</p>
<p style="font-size: 16px; opacity: 0.8; margin-top: 20px">
<strong>Controls:</strong><br />
WASD or Arrow Keys to move<br />
Touch and drag (mobile)<br />
ESC or P to pause
</p>
<button id="startBtn">Start Game</button>
</div>
<div id="pauseMenu">
<h1>⏸️ Paused</h1>
<p>Game is paused</p>
<button class="resumeBtn" id="resumeBtn">Resume</button>
<button id="pauseMenuBtn">Main Menu</button>
</div>
<div id="gameOver">
<h1>Game Over!</h1>
<p
id="newHighScore"
style="
display: none;
color: #ffd700;
font-size: 28px;
margin-bottom: 10px;
"
>
🏆 New High Score! 🏆
</p>
<p>Final Score: <span id="finalScore">0</span></p>
<button id="restartBtn">Play Again</button>
</div>
<div id="instructions" style="display: none">
<p>
<strong>Controls:</strong> WASD or Arrow Keys to move | Touch and drag
to move (mobile) | Collect yellow coins | Avoid red obstacles!
</p>
<p style="margin-top: 5px; font-size: 11px; opacity: 0.7">
Press "T" to toggle performance monitor | Press "M" to toggle sound |
Press "ESC" or "P" to pause
</p>
</div>
<script type="module">
// Import Three.js from CDN
import * as THREE from "https://cdn.jsdelivr.net/npm/three@0.181.2/build/three.module.js";
// Make THREE globally available for our modules
window.THREE = THREE;
// Load version for cache busting
async function loadGame() {
try {
// Try to get version from version.json for cache busting
const versionResponse = await fetch(`/version.json?t=${Date.now()}`, {
cache: "no-store",
});
let cacheBuster = `?t=${Date.now()}`;
if (versionResponse.ok) {
const versionData = await versionResponse.json();
if (versionData.version) {
// Use version for cache busting (more reliable than timestamp)
cacheBuster = `?v=${versionData.version}`;
}
}
// Load the game with cache busting
await import(`./src/main.js${cacheBuster}`);
} catch (err) {
console.error("Failed to load game:", err);
}
}
// Load the game after THREE is loaded
loadGame();
</script>
</body>
</html>