Reviewed-on: #20 Co-authored-by: Juan Sebastian Montoya <juansmm@outlook.com> Co-committed-by: Juan Sebastian Montoya <juansmm@outlook.com>
346 lines
8.9 KiB
HTML
346 lines
8.9 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>3D Coin Collector Game</title>
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<style>
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* {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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body {
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overflow: hidden;
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font-family: "Arial", sans-serif;
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background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
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}
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#ui {
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position: absolute;
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top: 20px;
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left: 20px;
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color: white;
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font-size: 24px;
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text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5);
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z-index: 100;
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}
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#combo {
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position: absolute;
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top: 100px;
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left: 50%;
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transform: translateX(-50%);
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color: #ffd700;
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font-size: 32px;
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font-weight: bold;
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text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8);
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z-index: 100;
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display: none;
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animation: comboPulse 0.5s ease-in-out;
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}
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@keyframes comboPulse {
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0%,
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100% {
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transform: translateX(-50%) scale(1);
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}
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50% {
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transform: translateX(-50%) scale(1.2);
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}
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}
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#startMenu,
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#pauseMenu,
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#gameOver {
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position: absolute;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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background: rgba(0, 0, 0, 0.9);
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padding: 50px;
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border-radius: 20px;
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text-align: center;
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color: white;
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z-index: 200;
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min-width: 400px;
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box-shadow: 0 10px 40px rgba(0, 0, 0, 0.5);
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}
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#startMenu {
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display: block;
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}
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#pauseMenu,
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#gameOver {
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display: none;
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}
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#startMenu h1,
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#pauseMenu h1,
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#gameOver h1 {
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font-size: 48px;
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margin-bottom: 20px;
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color: #4caf50;
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}
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#pauseMenu h1 {
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color: #ffa500;
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}
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#gameOver h1 {
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color: #ff6b6b;
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}
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#startMenu p,
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#pauseMenu p,
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#gameOver p {
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font-size: 20px;
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margin-bottom: 30px;
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line-height: 1.6;
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}
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#startMenu button,
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#pauseMenu button,
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#restartBtn {
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background: #4caf50;
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border: none;
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color: white;
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padding: 15px 40px;
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font-size: 20px;
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border-radius: 10px;
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cursor: pointer;
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transition: all 0.3s;
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margin: 10px;
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}
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#startMenu button:hover,
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#pauseMenu button:hover,
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#restartBtn:hover {
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background: #45a049;
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transform: scale(1.1);
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}
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#pauseMenu button.resumeBtn {
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background: #2196f3;
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}
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#pauseMenu button.resumeBtn:hover {
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background: #1976d2;
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}
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#instructions {
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position: absolute;
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bottom: 20px;
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left: 50%;
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transform: translateX(-50%);
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color: white;
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text-align: center;
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text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5);
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}
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#version {
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position: absolute;
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top: 20px;
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right: 20px;
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color: rgba(255, 255, 255, 0.7);
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font-size: 14px;
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text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.5);
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z-index: 100;
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font-family: "Courier New", monospace;
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}
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#soundStatus {
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display: none;
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position: absolute;
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top: 20px;
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right: 90px;
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background: rgba(0, 0, 0, 0.7);
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border: 2px solid white;
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color: white;
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font-size: 24px;
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padding: 10px 15px;
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border-radius: 10px;
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cursor: pointer;
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z-index: 100;
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font-family: Arial, sans-serif;
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transition: all 0.2s;
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user-select: none;
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}
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#soundStatus:hover {
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background: rgba(0, 0, 0, 0.9);
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transform: scale(1.1);
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}
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#soundStatus:active {
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transform: scale(0.95);
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}
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#pauseBtn {
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display: none;
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position: absolute;
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top: 20px;
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right: 20px;
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background: rgba(0, 0, 0, 0.7);
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border: 2px solid white;
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color: white;
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font-size: 24px;
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padding: 10px 15px;
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border-radius: 10px;
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cursor: pointer;
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z-index: 100;
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font-family: Arial, sans-serif;
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transition: all 0.2s;
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}
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#pauseBtn:hover {
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background: rgba(0, 0, 0, 0.9);
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transform: scale(1.1);
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}
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#pauseBtn:active {
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transform: scale(0.95);
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}
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/* Show buttons when game is active */
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@media (max-width: 768px) {
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#pauseBtn {
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display: block;
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}
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}
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#perfMonitor {
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position: absolute;
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top: 60px;
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right: 20px;
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background: rgba(0, 0, 0, 0.7);
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padding: 10px;
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border-radius: 5px;
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color: #00ff00;
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font-size: 12px;
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font-family: "Courier New", monospace;
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z-index: 100;
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display: none;
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min-width: 120px;
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}
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#perfMonitor.visible {
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display: block;
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}
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#perfMonitor .label {
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color: #888;
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}
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@media (max-width: 768px) {
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#instructions {
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font-size: 14px;
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}
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#version {
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font-size: 12px;
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top: 10px;
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right: 10px;
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}
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#soundStatus {
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top: 10px;
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right: 80px;
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font-size: 20px;
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padding: 8px 12px;
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}
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#pauseBtn {
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top: 10px;
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right: 10px;
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font-size: 20px;
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padding: 8px 12px;
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}
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#perfMonitor {
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top: 40px;
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right: 10px;
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font-size: 11px;
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}
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}
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</style>
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</head>
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<body>
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<div id="ui" style="display: none">
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<div>Score: <span id="score">0</span></div>
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<div>High Score: <span id="highScore">0</span></div>
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<div>Health: <span id="health">100</span></div>
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</div>
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<div id="combo">1x COMBO!</div>
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<div id="version">v<span id="versionNumber">-</span></div>
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<div id="soundStatus" title="Sound ON (Press M to mute)">🔊</div>
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<button id="pauseBtn" title="Pause Game">⏸️</button>
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<div id="perfMonitor">
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<div><span class="label">FPS:</span> <span id="fps">60</span></div>
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<div>
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<span class="label">Frame:</span> <span id="frameTime">16.7</span>ms
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</div>
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<div>
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<span class="label">Entities:</span> <span id="entityCount">0</span>
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</div>
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</div>
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<div id="startMenu">
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<h1>🎮 Coin Collector</h1>
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<p>Collect coins, avoid obstacles, and survive as long as you can!</p>
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<p style="font-size: 16px; opacity: 0.8; margin-top: 20px">
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<strong>Controls:</strong><br />
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WASD or Arrow Keys to move<br />
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Touch and drag (mobile)<br />
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ESC or P to pause
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</p>
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<button id="startBtn">Start Game</button>
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</div>
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<div id="pauseMenu">
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<h1>⏸️ Paused</h1>
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<p>Game is paused</p>
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<button class="resumeBtn" id="resumeBtn">Resume</button>
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<button id="pauseMenuBtn">Main Menu</button>
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</div>
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<div id="gameOver">
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<h1>Game Over!</h1>
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<p
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id="newHighScore"
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style="
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display: none;
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color: #ffd700;
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font-size: 28px;
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margin-bottom: 10px;
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"
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>
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🏆 New High Score! 🏆
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</p>
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<p>Final Score: <span id="finalScore">0</span></p>
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<button id="restartBtn">Play Again</button>
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</div>
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<div id="instructions" style="display: none">
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<p>
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<strong>Controls:</strong> WASD or Arrow Keys to move | Touch and drag
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to move (mobile) | Collect yellow coins | Avoid red obstacles!
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</p>
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<p style="margin-top: 5px; font-size: 11px; opacity: 0.7">
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Press "T" to toggle performance monitor | Press "M" to toggle sound |
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Press "ESC" or "P" to pause
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</p>
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</div>
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<script type="module">
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// Import Three.js from CDN
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import * as THREE from "https://cdn.jsdelivr.net/npm/three@0.181.2/build/three.module.js";
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// Make THREE globally available for our modules
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window.THREE = THREE;
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// Load version for cache busting
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async function loadGame() {
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try {
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// Try to get version from version.json for cache busting
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const versionResponse = await fetch(`/version.json?t=${Date.now()}`, {
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cache: "no-store",
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});
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let cacheBuster = `?t=${Date.now()}`;
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if (versionResponse.ok) {
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const versionData = await versionResponse.json();
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if (versionData.version) {
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// Use version for cache busting (more reliable than timestamp)
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cacheBuster = `?v=${versionData.version}`;
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}
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}
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// Load the game with cache busting
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await import(`./src/main.js${cacheBuster}`);
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} catch (err) {
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console.error("Failed to load game:", err);
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}
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}
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// Load the game after THREE is loaded
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loadGame();
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</script>
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</body>
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</html>
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