threejs-test/src/game
Juan Sebastian Montoya 4220e216e1
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feat: Introduce CoinType, ObstacleType, PowerUp components and systems
- Added CoinType component to define different coin types and their score values.
- Implemented ObstacleType component to manage various obstacle behaviors.
- Created PowerUp component to handle power-up types and durations.
- Integrated ParticleSystem for visual effects upon collecting coins and power-ups.
- Updated EntityFactory to create coins, obstacles, and power-ups with respective types.
- Enhanced Game class to manage power-up collection and effects, including score multipliers and health restoration.

This update enriches gameplay by adding collectible items with distinct behaviors and effects, enhancing player interaction and strategy.
2025-11-26 17:01:30 -05:00
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EntityFactory.js feat: Introduce CoinType, ObstacleType, PowerUp components and systems 2025-11-26 17:01:30 -05:00
Game.js feat: Introduce CoinType, ObstacleType, PowerUp components and systems 2025-11-26 17:01:30 -05:00
GameConfig.js feat: Introduce CoinType, ObstacleType, PowerUp components and systems 2025-11-26 17:01:30 -05:00