- Added start menu, pause menu, and game over screens to enhance user experience. - Introduced UISystem to manage UI state transitions and visibility. - Updated Game class to handle game state (menu, playing, paused, game over). - Integrated CameraSystem for improved camera control and screen shake effects. - Added new components for collision handling, scoring, and game state management. - Refactored sound management to separate background music handling. This update significantly improves the game's UI and overall gameplay flow. Reviewed-on: #18 Co-authored-by: Juan Sebastian Montoya <juansmm@outlook.com> Co-committed-by: Juan Sebastian Montoya <juansmm@outlook.com>
241 lines
7.3 KiB
HTML
241 lines
7.3 KiB
HTML
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<meta charset="UTF-8">
|
|
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
|
<title>3D Coin Collector Game</title>
|
|
<style>
|
|
* {
|
|
margin: 0;
|
|
padding: 0;
|
|
box-sizing: border-box;
|
|
}
|
|
body {
|
|
overflow: hidden;
|
|
font-family: 'Arial', sans-serif;
|
|
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
|
|
}
|
|
#ui {
|
|
position: absolute;
|
|
top: 20px;
|
|
left: 20px;
|
|
color: white;
|
|
font-size: 24px;
|
|
text-shadow: 2px 2px 4px rgba(0,0,0,0.5);
|
|
z-index: 100;
|
|
}
|
|
#combo {
|
|
position: absolute;
|
|
top: 100px;
|
|
left: 50%;
|
|
transform: translateX(-50%);
|
|
color: #FFD700;
|
|
font-size: 32px;
|
|
font-weight: bold;
|
|
text-shadow: 2px 2px 4px rgba(0,0,0,0.8);
|
|
z-index: 100;
|
|
display: none;
|
|
animation: comboPulse 0.5s ease-in-out;
|
|
}
|
|
@keyframes comboPulse {
|
|
0%, 100% { transform: translateX(-50%) scale(1); }
|
|
50% { transform: translateX(-50%) scale(1.2); }
|
|
}
|
|
#startMenu, #pauseMenu, #gameOver {
|
|
position: absolute;
|
|
top: 50%;
|
|
left: 50%;
|
|
transform: translate(-50%, -50%);
|
|
background: rgba(0,0,0,0.9);
|
|
padding: 50px;
|
|
border-radius: 20px;
|
|
text-align: center;
|
|
color: white;
|
|
z-index: 200;
|
|
min-width: 400px;
|
|
box-shadow: 0 10px 40px rgba(0,0,0,0.5);
|
|
}
|
|
#startMenu {
|
|
display: block;
|
|
}
|
|
#pauseMenu, #gameOver {
|
|
display: none;
|
|
}
|
|
#startMenu h1, #pauseMenu h1, #gameOver h1 {
|
|
font-size: 48px;
|
|
margin-bottom: 20px;
|
|
color: #4CAF50;
|
|
}
|
|
#pauseMenu h1 {
|
|
color: #FFA500;
|
|
}
|
|
#gameOver h1 {
|
|
color: #ff6b6b;
|
|
}
|
|
#startMenu p, #pauseMenu p, #gameOver p {
|
|
font-size: 20px;
|
|
margin-bottom: 30px;
|
|
line-height: 1.6;
|
|
}
|
|
#startMenu button, #pauseMenu button, #restartBtn {
|
|
background: #4CAF50;
|
|
border: none;
|
|
color: white;
|
|
padding: 15px 40px;
|
|
font-size: 20px;
|
|
border-radius: 10px;
|
|
cursor: pointer;
|
|
transition: all 0.3s;
|
|
margin: 10px;
|
|
}
|
|
#startMenu button:hover, #pauseMenu button:hover, #restartBtn:hover {
|
|
background: #45a049;
|
|
transform: scale(1.1);
|
|
}
|
|
#pauseMenu button.resumeBtn {
|
|
background: #2196F3;
|
|
}
|
|
#pauseMenu button.resumeBtn:hover {
|
|
background: #1976D2;
|
|
}
|
|
#instructions {
|
|
position: absolute;
|
|
bottom: 20px;
|
|
left: 50%;
|
|
transform: translateX(-50%);
|
|
color: white;
|
|
text-align: center;
|
|
text-shadow: 2px 2px 4px rgba(0,0,0,0.5);
|
|
}
|
|
#version {
|
|
position: absolute;
|
|
top: 20px;
|
|
right: 20px;
|
|
color: rgba(255, 255, 255, 0.7);
|
|
font-size: 14px;
|
|
text-shadow: 2px 2px 4px rgba(0,0,0,0.5);
|
|
z-index: 100;
|
|
font-family: 'Courier New', monospace;
|
|
}
|
|
#soundStatus {
|
|
position: absolute;
|
|
top: 20px;
|
|
right: 100px;
|
|
font-size: 20px;
|
|
cursor: pointer;
|
|
z-index: 100;
|
|
user-select: none;
|
|
opacity: 0.8;
|
|
transition: opacity 0.2s;
|
|
}
|
|
#soundStatus:hover {
|
|
opacity: 1;
|
|
}
|
|
#perfMonitor {
|
|
position: absolute;
|
|
top: 60px;
|
|
right: 20px;
|
|
background: rgba(0, 0, 0, 0.7);
|
|
padding: 10px;
|
|
border-radius: 5px;
|
|
color: #00ff00;
|
|
font-size: 12px;
|
|
font-family: 'Courier New', monospace;
|
|
z-index: 100;
|
|
display: none;
|
|
min-width: 120px;
|
|
}
|
|
#perfMonitor.visible {
|
|
display: block;
|
|
}
|
|
#perfMonitor .label {
|
|
color: #888;
|
|
}
|
|
@media (max-width: 768px) {
|
|
#instructions {
|
|
font-size: 14px;
|
|
}
|
|
#version {
|
|
font-size: 12px;
|
|
top: 10px;
|
|
right: 10px;
|
|
}
|
|
#soundStatus {
|
|
top: 10px;
|
|
right: 60px;
|
|
font-size: 18px;
|
|
}
|
|
#perfMonitor {
|
|
top: 40px;
|
|
right: 10px;
|
|
font-size: 11px;
|
|
}
|
|
}
|
|
</style>
|
|
</head>
|
|
<body>
|
|
<div id="ui" style="display: none;">
|
|
<div>Score: <span id="score">0</span></div>
|
|
<div>High Score: <span id="highScore">0</span></div>
|
|
<div>Health: <span id="health">100</span></div>
|
|
</div>
|
|
|
|
<div id="combo">1x COMBO!</div>
|
|
|
|
<div id="version">v<span id="versionNumber">-</span></div>
|
|
|
|
<div id="soundStatus" title="Sound ON (Press M to mute)">🔊</div>
|
|
|
|
<div id="perfMonitor">
|
|
<div><span class="label">FPS:</span> <span id="fps">60</span></div>
|
|
<div><span class="label">Frame:</span> <span id="frameTime">16.7</span>ms</div>
|
|
<div><span class="label">Entities:</span> <span id="entityCount">0</span></div>
|
|
</div>
|
|
|
|
<div id="startMenu">
|
|
<h1>🎮 Coin Collector</h1>
|
|
<p>Collect coins, avoid obstacles, and survive as long as you can!</p>
|
|
<p style="font-size: 16px; opacity: 0.8; margin-top: 20px;">
|
|
<strong>Controls:</strong><br>
|
|
WASD or Arrow Keys to move<br>
|
|
Touch and drag (mobile)<br>
|
|
ESC or P to pause
|
|
</p>
|
|
<button id="startBtn">Start Game</button>
|
|
</div>
|
|
|
|
<div id="pauseMenu">
|
|
<h1>⏸️ Paused</h1>
|
|
<p>Game is paused</p>
|
|
<button class="resumeBtn" id="resumeBtn">Resume</button>
|
|
<button id="pauseMenuBtn">Main Menu</button>
|
|
</div>
|
|
|
|
<div id="gameOver">
|
|
<h1>Game Over!</h1>
|
|
<p id="newHighScore" style="display: none; color: #FFD700; font-size: 28px; margin-bottom: 10px;">🏆 New High Score! 🏆</p>
|
|
<p>Final Score: <span id="finalScore">0</span></p>
|
|
<button id="restartBtn">Play Again</button>
|
|
</div>
|
|
|
|
<div id="instructions" style="display: none;">
|
|
<p><strong>Controls:</strong> WASD or Arrow Keys to move | Touch and drag to move (mobile) | Collect yellow coins | Avoid red obstacles!</p>
|
|
<p style="margin-top: 5px; font-size: 11px; opacity: 0.7;">Press "T" to toggle performance monitor | Press "M" to toggle sound | Press "ESC" or "P" to pause</p>
|
|
</div>
|
|
|
|
<script type="module">
|
|
// Import Three.js from CDN
|
|
|
|
import * as THREE from 'https://cdn.jsdelivr.net/npm/three@0.181.2/build/three.module.js';
|
|
|
|
// Make THREE globally available for our modules
|
|
window.THREE = THREE;
|
|
|
|
// Load the game after THREE is loaded
|
|
import('./src/main.js').catch(err => {
|
|
console.error('Failed to load game:', err);
|
|
});
|
|
</script>
|
|
</body>
|
|
</html>
|
|
|