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- Introduced SoundSystem to manage sound events using the Web Audio API. - Added SoundEvent component to represent different sound types (e.g., coin, damage, powerup). - Integrated sound event emissions in the Game class for various actions (e.g., collecting coins, taking damage). - Updated UI to include a sound status indicator with toggle functionality using the 'M' key. - Enhanced game experience with background music and sound effects for actions, improving player engagement. This update enriches the gameplay by adding audio feedback, enhancing the overall user experience. |
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| components | ||
| ecs | ||
| game | ||
| systems | ||
| main.js | ||