Feature/Add movement interpolation #5
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- Updated Player class to use maxSpeed, acceleration, and deceleration for smoother movement.
- Introduced velocity vector for more responsive control and smoother diagonal movement.
- Enhanced update method to calculate target velocity based on input and apply easing for acceleration and deceleration.
- Implemented boundary checks to stop movement when hitting the edges of the play area.
- Updated Player class to use maxSpeed, acceleration, and deceleration for smoother movement.
- Introduced velocity vector for more responsive control and smoother diagonal movement.
- Enhanced update method to calculate target velocity based on input and apply easing for acceleration and deceleration.
- Implemented boundary checks to stop movement when hitting the edges of the play area.
jusemon
added 1 commit 2025-11-26 09:35:35 -05:00
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Feature/Add movement interpolation (#5)
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